Title says it all.
The only rule is that you can't use gamebreaking weapons that just flat out kill almost everything. Everything else is A-OK. No rules. All fun.
Enjoy the chaos. Pick a country and get to work. It has to be an actual country, but rename/remake it as you wish. Its all acceptable. Keep track of your country and your opponent's; as I will not. I will only act as a GM to settle violent disputes and to intervene should things turn Eclipse Generator.
[b]NO WAR UNTIL PAGE 4[/b]
Good luck. You're going to need it.
Canadian forces are now at:
250 000 astartes Of Ultramarines Legion led by the Primarch
The Grand Army of the Republic's Clone Legions equipped with Forerunner level Personnal Shielding devices and Advanced weaponry.
In service: 337 billion
An Armada of 1 000 000 Sentinels
500 000 Imperial AT-AT Mk. 2
1 000 000 Modified LAAT/i Gunships with advanced shielding and Beam weaponry.
An army of 500 000 Battle ready Jedi knights.
Space:
250 MC104 Capital Command Battleship
500 Viscount-Class Star Defenders
10 Eclipse-Class Star Dreadnought
500 Executor-Class Super Star Destroyers
100 000 000 Assorted mix Of Hammerhead-Class Cruisers,
Praetorian-Class Frigates,
Venator-Class Assault Carrier,
Acclamator-Class Assault Cruisers, Republic Battleships,
Foray-Class Blockade Runners,
Arquitens-Class Escort Frigates,
MC90 Battleships, Lucrehulk-Class Battleships
Imperium Ships
that have been equipped with Forerunner-level Shielding and Ion weaponry.
Every ship listed has it's full complement of TIE Defenders, TIE Phantom bombers, E-Wing fighters and K-Wing Bombers.
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