So I had my special going as a blade dancer, struck down one guy and gained the health regen, so my health was full. Then I jumped up toward an upper level area, down comes a Titan, mid-super. I slashed him, twice, no damage done, his fist lands on the ground, I (in the air still) die in one hit. Makes exactly zero sense. If I can die during my super, every class should be killable during theirs, especially if you use your super on them first. PvP is not balanced at all. When Hunters activate their supers, they stand idlely holding a cool looking pose for a moment for all to see and hear and run or shoot during, then they get to either run toward the targets as they back up and shoot or grenade you, or they get three precious shots to place perfectly while on a timer. Titans just leap-slam and kill everyone in a 50 square ft radius, or they get an invicible shield that can grant them bonus damage or an overshield that absorbs an extra Arc blade strike every time they step into the invincible shield. Warlocks can cover an area with their Shatter perk, and Lance bonus allows it to go too fast to move out of the way, or they get damage resistance with nearly unlimited greanades and melee power shots.
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