Not true. Journey was indie, and that won tons of awards. and it told a compelling story without even using dialog, which is amazing. There are other examples, but I'm on my phone and can't really look them up at the moment.
Seriously. I can't even. You are a complete moron. Journey was not huge. It doesn't even take 2 hours to beat.
Shadow of the colossus is what you are thinking of, journey was fun for 5 seconds. And SotC was boring till you got the upgrades.
Awards don't equal greatness. They just mean a bunch of critics like it.
No, I'm not thinking of Shadow of the colossus... that game was boring as hell. I'm talking about the artsy, platformer game "Journey".
Also fairly sure Shadow wasn't indie.
Not true. Journey was indie, and that won tons of awards. and it told a compelling story without even using dialog, which is amazing. There are other examples, but I'm on my phone and can't really look them up at the moment.
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