The AI friendly pilots in Ace Combat 6 are actually helpful, even on harder difficulties.
						
					
					
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	You know... I made a gametype in Reach were you play like a marine. Less melee damage, no jumping, no shields. Playing on Heroic like that... you will understand why the ally AI sucks.
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	AI is always continuously improving. The issue is the people, for it's never "good [i]enough[/i]." I'm happy when game designers think that way, but it's annoying to hear everyone complain that their AI friendly wasn't psychic and 100% responsive to their needs. I don't think even spouses get that good.
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	Ghost Recon: FS had pretty good team AIs, They did whatever you wanted them to do. Besides any form of objective.
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	Mjoll the Lioness. Nuff said.
 
										 
					 
					 
					 
					 
		    