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Destiny 2

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3/29/2026 7:50:45 AM
6

Class based Supremacy needs to be changed.

Who's idea was this? 9 games in a row I've had against Hunters and 9 mercies and we tried. Just abililty spam, two tap hand cannons, shotguns with infinite ammo and they always come in stacks. The gamemode needs changing now and I want my pvp history reversed back to Tuesday.
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  • My biggest issue with the class based MM is not that classes are segregated, but the effect that it has on connection quality of the match. I think a lot of cheating speculation comes from the latency issues due to this matchmaking decision. When you get 1 tapped by a weapon because there is connection delay. Me being a Warlock, I have a 43% win rate for the game mode (I only play during GG) with almost 100 games this week. Observations, Warlocks in general are the most passive class. They also have a lower rate of collecting the crests from kills that they do get. Now, I am not a great PvP player, but generally feel that I need to push and try to carry my team to turn the tide of the game, and collect crests while pushing through. Side note to Warlocks, play the area of the map where power spawns! Rifting up on the outside of the map with scouts and pulses when power ammo spawns inside does not win supremacy games. All too often, I see the general push for Warlock players to try to take long range engagements where they cant collect the crest, and play away from the power ammo spawn. Power ammo control is really what wins matches. Staying alive, collecting crests, and rolling supers from the extra super energy that you get from each crest. The energy gained increases from each crest that you pick up in a life (you also want to try to run at least 70 super stat).

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