In total I have made around 8 attempts to complete the new dungeon SF and at least 6/8 of them have been lost to either still unfixed bugs or soft locks. There are so many its ridiculous.
Issues like:
-The door before Sere closing and being unopenable even if no ones inside the banner room.
-The same door closing early and locking you out in a turn back zone making you instantly lose flawless (I have lost a SF run to these issues in two separate runs btw)
- Harrow soft locking if you take out his last little bit of health before final stand too early.
-Gladiator melee's STILL being bugged and launching you into a walls or off edges at totally unrecoverable speeds.
-Random shadow pools not giving you buff refresh or energy even if you have not stepped in them or they have just spawned in.
-Sere's lighting attack still hitting you even after you've shot his hands and he does the recoil animation
-Sere's hands just flat out not taking damage when hit with non-hit scan projectiles like rocket pulses or or blaster weapons.
I have clips or screenshots of half of these issues but the quality assurance team is sorely missed right now.
Side note: Nearly all of the runs I have not lost to bugs or soft locks are from getting launched off the edge. Why does every dungeon boss have to be on some kind of tiny platform you can fall of off? Its reckoning all over again and its so lame to lose runs from a boss arena being 50% pit fall.
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In me” flawless” run i had a bug , I Shoot the 10 black orbs and no damage fase :( So yeah 🤷🏻♂️ not flawless, but I did complete a solo Run so