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Destiny 2

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Edited by whateverman7: 11/17/2025 2:36:53 PM
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Bungie, got a compromise for the event point system

I get why it's set up the way it is. You feel it's going to get people to keep playing, trying to top a score to get the reward. For some, that might work, but not most. Most will be turned off cause a score they put up today, might not be high enough tomorrow. Which I understand is the purpose, but you have to factor in that while you helped with ll advantages, they are still there. Higher level players still have the highest ceiling, no matter what. May I suggest a compromise. Once a player reaches the points needed to collect a reward, let the player collect it. That way, the work being put in to get the points won't feel wasted. Also, it will actually encourage people to play more. If players know once they reach a certain level, they get the reward, that will make them want to play to get to that level since the reward is instantaneous, not having to wait. It'll be getting a drop when finishing a strike. Just a suggestion. If you read, thanks for reading. I'm still having a ball playing, so keep up the good work. Can't wait for renegades and to get my lightsaber. I want a blue one, please say we can change the colors of them. Have a good one. Edit - ps, can you look into the event point score coding? I don't think it's scoring correctly. In the game, it says if you reach the top 10% for an activity, you are supposed to get 100 points for it. Currently, we only get 50. Thank you.

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  • Is that why I've been playing the event all evening and am still stuck on 70 points? That makes me want t play less, not more.

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    • I can only speak for myself and the fact that for a moment you might have scored high enough to get 25 points and you are now able to collect the shader for instance at the end of this event only to have that shader taken back after hitting said 25 points sucks... You are a winner for a second and then a loser in the end... The score will continue to climb during this event and the need to chase that score will not go away until this event is over... Eventually, the players who are not able to put in 7 to 8 hours of gaming will be left behind.... I guess I'm not getting anything from this event and that sucks because I personally have no reason to continue chasing a pipe dream... I really hope Renegades is worth the money and our time....

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      • Edited by Dooodley: 11/16/2025 11:02:45 PM
        Just make it so that the 10 % range counts as top 1 % for salt mines. There's too much RNG involved for the 1 % to matter. You can have a great run, no HVT spawns and you're done. Everyone in the top 10 % is IMO a top 1 % if it's a decent run and the HVT spawns.

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        • I honestly cant wait to kick anyone who joins my fireteams with that emblem on lol

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          • Stop it. Don't apologise. Event idea is awful. No one wants to pursue stupid points for some cosmetics. Event made for elitists and those who's life is playing in Destiny. I just get in, do some PvE staff and quit. There is no reason to rush. Badges and titles? Who cares. Emblems, paint, ships and sparrows? Not that important. Exotics will be nerfed, perks will be nerfed, gear will be sunset... I won't surprise if current legendary featured loot will be useless in two weeks. So why even bother? Destiny 1 today is the place you've want to be. Calm, relaxed, no toxicity, bounties don't disappear, no annoying mechanics like champions or events that you must do one after another. Exotics isn't locked behind boring lost sectors.

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            • The way you worded it, that compromise doesn’t work. The initial stage earners would be rewarded easily & the players who play later into the event would have a much harder threshold to cover. You’d have to design it with a set threshold for your reward system to work, which is essentially like existing reward systems. If Bungie wanted to do something similar to this style of event, my suggestion would be to make it lock by Saturday. The players that pass the threshold earn the reward. The players that have not reached it will have a chance to earn higher score to reach the reward threshold. Then have that process reset each week for the two week event. A bonus would be having each week represent a different solo, fireteam op, pinnacle & crucible activity. Good luck with the helm!

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              • I'd say stick to good old point and rank system where you see your point and rank on the side, giving you clear indicator on your position You know, classic leaderboard, zero need to compromise

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