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11/14/2025 9:21:29 PM
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The Coil is awful!

The Coil is the worst activity in the game at the moment and the fact you guys have been pushing it week after week in pinnacles and now in this event makes it even worse! Just remove it! Increasing the rewards will not make players play it more! When you oversimplified the game into portal activities, this is a symptom of that, people don’t want to spend 45min to 1hr in any single activity anymore. That era has come and gone! Let it!
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  • I hate endurance run activities about as much as timed activities. Onslaught worked only because it was a simple defense which is a staple of Destiny’s gameplay. Cheap traps and other mechanics are not worth the time commitment.

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  • The coil is fine, it's nothing compared to contest of elders. You can literally BUY revives.

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    • Coil isn’t that bad I’ll gladly take it over contest of elders any day.

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    • I don't know why everyone is complaining about The Coil when Contest of Elders exists in its current state. In The Coil, you can find revives in pots or buy them after you kill a "round" boss. Even on Ultimate I'm usually at or near the revive cap for the final encounter and that's including runs where my allies die repeatedly. Ultimate CoE is a nightmare. You get 1 revive for the entrance cell, and you get 1 additional revive for downing the cell boss. That's it; there are no more for the entire stinkin' run. You either do the whole thing flawlessly as a team, or you're not going to make it through. The fact that there's zero mention of CoE in their various "we're totally listening we promise" updates means their heads are still in the sand or social media (the only source of information they care about) is too busy screeching about one of the least offending Limited Revive activities (probably because they're only playing CoE on Master where there are tons of revives). Contest of Elders needs to be corrected way before Coil should be touched.

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      • [quote]The Coil is the worst activity in the game at the moment and the fact you guys have been pushing it week after week in pinnacles and now in this event makes it even worse! Just remove it! Increasing the rewards will not make players play it more! When you oversimplified the game into portal activities, this is a symptom of that, people don’t want to spend 45min to 1hr in any single activity anymore. That era has come and gone! Let it![/quote] Easier than when it was first introduced due to powercreep and portal tweeks. I still like it, definitely got lucky on the 2 matchmade I runs I did. If you get matched with to a fireteam with even 1 person trying to learn the encounters on gm or above difficulty limited revives are confusing and over ly punishing. Complicated mechanics and with no buildup or real explanation of what to do in game is really not matchmaking friendly without in game mechanics suggestions and more generous revives. During season of the wish when it was introduced. Limited revives and fireteam scaling forced me to do solo runs for most of the season, GM nightfalls and activity rules like these turned away my more casual clanmates and fireteam friends. Recent Portal changes made activity and power grind alot better. But this much portal focus really feels like a mobile game without the pay to win.

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        • The Coil is fine…until the drone-protected enemies are bugged and the instance is Soft Locked. But apparently some players have been more fortunate than most to not experience the Soft Lock.

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        • The Coil is actually great. I just hate the revive system. 1 revive amongst 3 randoms is psychotic manipulation. What makes it worse is that I've learned to survive and find extra lives in vases but when you have randoms who just can't hack it and then eat up your hard earned and discovered revives while now trying to survive against bosses with ridiculous health and bullet some mechanics and champions with little shield satellites running wild around them that are hard to kill while ultimately trying to stay alive it can feel absolutely insufferable. I would rather we got our own revives separate from each other.

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        • I've literally beat this in 28 minutes.

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          • Coil is good and fun pretty rewarding as well. In your opinion which activity is the best one?

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            • The coil is a pretty fun activity. I would have 1000% agreed with you if it still had the rewards and timer it was using when it was put into the portal. But now with the updated timer and reward increases it’s actually fairly rewarding. It’s a challenging activity don’t get me wrong. You need a strong load-out and a reasonable team. It’s not really a place for any experimental or goofy load-outs and the whole team suffers if one player Is dropping the ball repeatedly.

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