With the Renegades content calendar and today’s TWID, I wanted to give some genuine praise for the direction Bungie is taking. These changes feel like the game finally found its identity again.
The Return of Vaulted Seasonal Activities Just Makes Sense Now
Having the old seasonal activities return inside the Portal framework is not just nostalgia. It actually fixes one of Destiny’s long standing issues.
We finally have a single unified place for rotating content that does not disappear forever.
Fireteam Ops, Arena Ops, Solo Ops. Suddenly the Portal is not a strange side menu or a place you only visit for a grind. It is becoming a living playlist structure that celebrates Destiny’s history while giving all that content a new purpose.
This is the first time revisiting past seasons does not feel like a disconnected bonus. It feels like part of the core game.
Seeing Sunless Cell, Vox Obscura, Derealize, and older seasonal content return with new rewards and proper integration is a major win. This is what the Portal should have been from the beginning.
Universal Exotic Armor Ornaments Are a Game Changer
I do not use the phrase “best update in years” lightly, but this is one of the best cosmetic and quality of life changes the game has ever received.
Being able to use any Exotic ornament on the Exotic you are actually wearing, while keeping PvP readable, is incredibly player friendly.
It rewards long time collectors.
It respects our purchases.
It opens up a level of fashion creativity Destiny has never allowed before.
It is both logical and exciting, and it makes logging in feel more rewarding.
Vault Space Increase and New Filtering Improve the Entire Experience
Expanding the vault to one thousand slots alone would have been welcome, but Bungie went further. The improved filtering, sorting, and categorization show a real commitment to making inventory management better, not just larger.
It is not simply more space. It is better space. With build crafting, fashion pieces, god rolls, crafted weapons, red border storage, and nostalgia gear, the old vault cap has not been workable for a long time.
This update feels like the start of a modern inventory philosophy the game needed.
Overall, This Is the Most Cohesive the Game Has Felt Since Forsaken
Power catch up changes, Featured Gear standardization, the Portal becoming a true long term activity hub, universal Exotic ornaments, and the vault overhaul all represent structural fixes, not band aid solutions.
Together, they make Destiny feel more modern, more respectful of player time, and far more enjoyable to navigate.
If this is the foundation Bungie is building from as we head into 2026, then we are in a very good place.
Now this is what momentum looks like, keep jamming and do not let us down.
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1 ReplyPortal bad.
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[quote]With the Renegades content calendar and today’s TWID, I wanted to give some genuine praise for the direction Bungie is taking. These changes feel like the game finally found its identity again. The Return of Vaulted Seasonal Activities Just Makes Sense Now Having the old seasonal activities return inside the Portal framework is not just nostalgia. It actually fixes one of Destiny’s long standing issues. We finally have a single unified place for rotating content that does not disappear forever. Fireteam Ops, Arena Ops, Solo Ops. Suddenly the Portal is not a strange side menu or a place you only visit for a grind. It is becoming a living playlist structure that celebrates Destiny’s history while giving all that content a new purpose. This is the first time revisiting past seasons does not feel like a disconnected bonus. It feels like part of the core game. Seeing Sunless Cell, Vox Obscura, Derealize, and older seasonal content return with new rewards and proper integration is a major win. This is what the Portal should have been from the beginning. Universal Exotic Armor Ornaments Are a Game Changer I do not use the phrase “best update in years” lightly, but this is one of the best cosmetic and quality of life changes the game has ever received. Being able to use any Exotic ornament on the Exotic you are actually wearing, while keeping PvP readable, is incredibly player friendly. It rewards long time collectors. It respects our purchases. It opens up a level of fashion creativity Destiny has never allowed before. It is both logical and exciting, and it makes logging in feel more rewarding. Vault Space Increase and New Filtering Improve the Entire Experience Expanding the vault to one thousand slots alone would have been welcome, but Bungie went further. The improved filtering, sorting, and categorization show a real commitment to making inventory management better, not just larger. It is not simply more space. It is better space. With build crafting, fashion pieces, god rolls, crafted weapons, red border storage, and nostalgia gear, the old vault cap has not been workable for a long time. This update feels like the start of a modern inventory philosophy the game needed. Overall, This Is the Most Cohesive the Game Has Felt Since Forsaken Power catch up changes, Featured Gear standardization, the Portal becoming a true long term activity hub, universal Exotic ornaments, and the vault overhaul all represent structural fixes, not band aid solutions. Together, they make Destiny feel more modern, more respectful of player time, and far more enjoyable to navigate. If this is the foundation Bungie is building from as we head into 2026, then we are in a very good place. Now this is what momentum looks like, keep jamming and do not let us down.[/quote] If they don't remove "make the grade"/activity grade system this is all for nothing.
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Bungie intern alt account.
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And yet another bungie employee paid to come in and pretend to be a regular gamer hyping all the "GREAT" changes. The changes are not that great. with one exception, the vault changes. Problem is this: The vault thing has been a player request for a decade, so ask yourself why now? A: Because they have to do something the players can actually rally around and say is good. Too little too late. The bulk of the players have already left. Last 30 days, average players in game, 13K. There are not enough left for it to have an impact. No one is coming back for the vault changes.
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Edited by CookieNiki: 11/14/2025 7:52:24 PMPraise? About what? Where's the new, innovative, original, content? And no, throwing some Star Wars vibes into the game doesn't mean -blam!- if the activities are boring or even worse, recycled from old content. There's just no amount of Vault space and new weapons that make up for uninspired, boring, content. Bringing back old content won't cut it either. Destiny lives and breathes by new and great PvE content. So... They either bring high quality content like Forsaken, Witch Queen and Final Shape or they can just close shop. Nothing else will save this game. I'm pretty sure Renegades won't.
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It’s a good step for the game, but definitely not enough to bring a good influx of players back. Personally getting more players back into the game is the most important thing imo.
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3 RepliesBro defending a billion dollar studio with his life
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1 ReplyCommunity: These aren't praise worthy, they're quality of life changes 😡 OP: They're much needed quality of life changes and features that will be good for the game. I look forward t-- Community: STOP defending them! OP: ... Community: 🤬
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I mean half of these updates are basic QoL features that should've been there to begin with and pretty much reverting to how things were before in RoI age of triumph where every activity levels you without restriction.... which should've been the MO since D2 began. Vault space is nice but the exotic thing is goofy because trials already does this, and so does the UI in Crucible, so unless im tripping, that's already a thing. Featured vest should've never been a thing to begin with and the portal should've been how its being advertised when it was proposed so its not even new its what's expected. I'm not trying to bash or spread hate but I see nothing worth celebrating.
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I can't see anything that is great for the overall health of the game, other than inclusion of some fan-favorite 6 player activities that haven't been seen in over 3 years. Armor ornaments becoming universal for Exotic Armor is trivial outside of the true endgame (fashion) and adding 300 inventory slots doesn't really matter because they will be filled near instantly by Armor rolls and weapon hoarding, guaranteed there will be complaints about lack of vault space within a month of Renegades. Not really concerned about new weapon archetypes (requiring even more vault space) and "Featured Gear" continuing, or catch up mechanics starting everyone at 300 Power when players don't want to bother with Master and higher Power Deltas. If they want players to stick around, they need to drastically improve the New Player Experience which has not changed much in several years outside of a "skip" option which is even more detrimental to onboarding in my opinion.
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It sounds promising to me too and I was already way more positive about the current system than many. Personally I am looking forward to the vault improvements including more space (thank you!) and would like to apply all legendary ornaments to exotics in particular to my utmost ugly class item. And yes, I would love to "hide" exotics in Crucible. Or better said when did I ever have time in Crucible to identify other players' exotics by checking its visuals? You always check during loading time. Other than that - sounds good and promising to me!
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Just, no. None of this is praise worthy. All of these changes are things that either should have been in the game already, or are coming too late that nobody cares. And it's getting real tiresome for us to constantly bully Bungie and threaten them with bankruptcy before they do anything worthwhile.
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[quote]I wanted to give some genuine praise for the direction Bungie is taking.[/quote] You mean EOF being collectively the worse content they have ever released........ oh I like the direction they are going alright and not because its good lmao its because it will go down as "how did one of the biggest studios shutdown in a single cycle of content"
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Space battles, strike specific loot and red subclass too...? Come on bungie I know you're holding out. Remember star wars inspired Red sith Space battles I have faith
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1 ReplyIt also looks like GM NFs are coming back
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Too bad they forgot to implement the same ornaments exotic idea on the exotic class items by allowing us to be able to use class Ornaments on them a feature we've been asking for since it's release 😑