I can’t count how many completions I should have had on Portal activities were it not for the fact that the timer keeps running after defeating the boss.
Why does it continue to run until the chest spawns and the loot finally pops out of it? Both of these take forever, but the activity was already completed. Tired of being ripped off. Especially in the Salt Mines!
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Surely this isn’t intended behavior? The activity is completed at the defeat of the boss or the completion of the last stage, demonstrated by the awarding of the last bit of score for the segment/section. I had 23 seconds left after the boss was defeated and it took so long for the chest to spawn and the loot to pop I didn’t get the time bonus. Of course, I can finish the Taken version with over 4 minutes left. So, the endless Dread spawns in the first 3 segments are certainly part of the issue…