I'm not talking about the internal cooldown, it seems like sometimes I'll kill an enemy with my Powered Melee and not get the Grenade buff.
I've got 100+ Melee and 100+ Grenade, so it's not like it's slow regeneration or anything.
The problem seems marginally worse with Incinerator Snap than Celestial Fire, but that could just be my perception.
Anyone else notice the problem?
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Edited by MNN8TV: 11/11/2025 3:09:52 AMIt has something to do with the complex nature of the melees consisting of 3 individual damage sources. Melee damage, scorch, and ignition. The only time I know for sure it fails is when the melee scorch gets the final damage instance. But I do remember it rarely not working for no noticeable reason when I used it a while back. Celestial fire is more consistent as well for some reason.