we get three fotl weapons (the crossbow doesn't count because i've seen -blam!- all of those). we have one activity. i went to spend my candy and got three tier 3 guns. i feel -blam!- nothing except that i want to be -blam!- done, i want a stupid -blam!- crossbow you -blam!- heels, but you can't be -blam!- bothered to make it fair so good luck to me, for whom the universe has decided it sucks to suck.
-blam!- you.
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I don't know why they insist on using the same archetypes for these events when they know exactly what people want. A Mint Retrograde in the energy slot may not have saved the dying player count, but it certainly would have given it a much needed jolt. The activity is pretty fun when it actually works, but I was done after the first week since I don't care about the weapons. They can never have a balance between the activity and loot, one always has to be mid for some reason.