I might be the only one that is experiencing this, but we should be able to go to the tower from the Armory. The Armory is being treated as an active activity. Why do we need to go to orbit just to go back to the tower?
Please fix this any maybe look at anything that might be similar to this.
Thanks
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Arms spaghetti
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By "armory" I assume you mean the Shooting Range. It's coded like a fireteam-locked instance, such as a Strike or Dungeon and not a social space. It likely had to be that way in order to allow enemies to be spawnable; if it was like a Patrol space, anyone could jump in or out and would make the whole thing pointless for weapons testing. Just like a Strike or Dungeon, you can't launch a new activity without first going to orbit. That's why the Shooting Range works the same way.
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No Bungo won't fix it because that might make the game a bit easier for us, remember no fun or easy of use allowed in game. It's why they changed the vault too just to make us stay that bit longer in the game.
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Nope, at least for me on XBox. I have to go to orbit and then the Tower. I used to be able to but at least since Arms week started this week I have not been able to. I don't go to the Armory all that much at all. In fact I don't think I've been there since the last Arms Week. So it may have been an issue well before this.
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I think that is a visual glitch. I was able to select an activity yesterday from the director without having to go to orbit.