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9/23/2025 5:44:00 PM
2

Stronghold rework feedback

So while I know the rework is going to be reverted, I still wanted to provide my feedback after giving it a chance since I believe Bungie is not going to leave Stronghold alone after the reversion. I added a video of my experience with the it. Overall, don’t like it but I can see what Bungie was attempting. To start off, I do enjoy getting healed when attacking once my Perfect Guard meter was full enough. While I didn’t get to use it much, I also like how my guard meter was refilled while I was at max Perfect Guard. At first I didn’t like the 35% Damage Resistance when you exit sword guard but afterwards I could see the gameplay loop: guard and then attack with extra resistance in order to survive before you guard again which should be immediately after. This would help more aggressive players without feeling punished for attacking. That will be the extent to what I like. I don’t like how the perfect guard meter needs 10 ticks to get any kind of benefit. The perfect guard meter doesn’t even get filled with EVERY damage blocked; There is like a 1-2 second cool down before another attack can contribute to the meter. On top of that, I don’t get any of the Perfect Guard benefits UNTIL I hit 50% which would encourage players to guard more to build it up. This wouldn’t be as much of an issue if it didn’t take so long to fill up and this delay will only add to the complaints that the players who run this exotic don’t contribute to the team if they are only focusing on guarding. I have seen videos where people are only blocking during activities. While I understand the enjoyment of surviving everything meant to kill you, I can also empathize with others who are trying to play the game without feeling that they are carrying around deadweight. What I enjoy most about Stronghold is dueling with yellow bar enemies. Before I could keep attacking and block when I need to and then regenerate my health. This was true with how Stronghold used to be years ago as well as how Stronghold was after the first rework. Now with this rework, the Perfect Guard charges up even less against bosses and I get no benefits throughout that fight unless I guard EVERY ATTACK AND NEVER ATTACK THE ENEMY and only then I would get my first benefit at 50%. In an actual activity, my allies would kill the yellow bar before I could get my much guard energy. In solo activities, this would make any encounter drag on longer than needed if I am trying to make the exotic work. I would be better off running another exotic and actually get the benefits instead of going out of my way to force the trait to work. I would even have a better experience tanking with other exotics which is a sad thing to say about an exotic named “Stronghold”. Only way for the Perfect Guard meter to work against bosses in its current state is if you are also surrounded by other enemies as non-boss enemies fill up the meter faster. Best case scenario, you keep healing while fighting off the enemies with a sword. Worst case scenario, you guard energy runs out and then you die only and your ghost is in the middle of the field with no cover for your allies to come and revive you. Regarding the increase damage resistance and guard efficiency while building up stacks of Perfect Guard, I couldn’t tell a difference between 0 to 100% perfect guard meter. If anything, I didn’t notice any difference in Damage Resistance when running a sword with 0 guard resistance so I opted to get a sword with higher guard efficiency in order to extend my guard energy and survive longer. Lastly, for the removal of the infinite guard I am borderline. Main thing I want is for my guard to be up when I need it. While I don’t intend on guarding forever, I want to be able to block long enough to escape whatever sticky situation I am in until I can reset and push forward again. As long as I have my guard up nearly 100% of the time whether it be from the guard meter never running out or every attack refunding my guard energy, I’m satisfied. After having said all that, this is what I would change: -Getting the Perfect Guard benefits at either 25, 50, 75, 100 percent or 33, 66, 100 percent to encourage more aggressive play -Regenerate health and guard meter at EVERY Perfect Guard level, not just at 100%. Amounts refunded are determined by how much Perfect Guard is stored -Allow the Perfect Guard meter to fill up by blocking ALL attacks, not just one and then wait for the cooldown. -Allow the Perfect Guard meter to fill faster against bosses I feel like there is more but this is on the top of my list. Would like others who use the exotic to provide their feedback and what they would do differently.

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