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Destiny 2

Discuss all things Destiny 2.
9/8/2025 8:56:50 PM
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Base Game Y1 Destiny 2 was nettercthan what we have now with the portal and lack of strong DLC. Here's why ⬇️ Weapons across the board were more balanced than they are today. (PvP especially) We were still getting new strikes frequently Power was grindy, but not as bad Exotics felt exotic We had 3 whole other planets, many story missions (Now all vaulted, even pvp maps) List could go on and on but I'd be here all day

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  • All true The issue in year 1 d2 pvp was the TTK was too slow, no random rolls, abilities were a little too slow on recharge, and movement was a little too slow. That's it really. Oh, not having infinite primary and running out of ammo was annoying too. Anything that wasn't a primary was a heavy = no special spam, and also only one person could grab the heavy, meaning it was a very valuable resource to fight for in pvp and also, there was not three or four people on the map at once with heavy ammo. Primary gun play focus. Abilities, ok maybe they were a little bit too slow in y1 but right now abilities and their recharge speeds are way to strong/fast. Abilities should be strong, but not something that be used every single engagement. Also, supers in y1 d2 didn't give the player DR so, they were strong but not busted. You had to be careful when you use it and how you use it. Right now, supers are just a win button. Movement speed, yes, it's way too fast in pvp, this is a large reason why spawns don't work right. The other part is a lot of the maps are designed for 4v4 not 6v6. Too many players on the map. The movement speed doesn't need to be super uber fast. Just my thoughts/opinions

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