Base Game Y1 Destiny 2 was nettercthan what we have now with the portal and lack of strong DLC. Here's why ⬇️
Weapons across the board were more balanced than they are today. (PvP especially)
We were still getting new strikes frequently
Power was grindy, but not as bad
Exotics felt exotic
We had 3 whole other planets, many story missions (Now all vaulted, even pvp maps)
List could go on and on but I'd be here all day
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[quote]Base Game Y1 Destiny 2 was nettercthan what we have now with the portal and lack of strong DLC. Here's why ⬇️ Weapons across the board were more balanced than they are today. (PvP especially) We were still getting new strikes frequently Power was grindy, but not as bad Exotics felt exotic We had 3 whole other planets, many story missions (Now all vaulted, even pvp maps) List could go on and on but I'd be here all day[/quote] There’s more content in the portal than in the first year of Destiny. Yes, having static rolls on guns makes things balanced. Doesn’t mean it’s fun. Yes, trading default strike updates for seasonal slop activities was a bummer. Instead of being a defender of the caldera mines, I was a public defender. Exotics have only gotten more unique and powerful as the years go by. There are more PvP maps in the game now than year one and more destinations. How was the game better in year 1?