When Destiny 2 became a live service game, it was structured in a way to intentionally manipulate and victimize gamers into a pay and play forever cycle. If you feel violated, victimized, frustrated, but still can't stop playing this game, then they have achieved their goal of creating within you the Stockholm Syndrome. I will add more to this later. In a nutshell, instead of making you want to play because it's fun, they force you to become addicted regardless of the harm it will cause.
Feel free to comment below.
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In the words of my friend Jmann, "You aren't wrong though. It's concerning that video game studios use the same methods that gambling casinos and such do to keep players from walking away; it's quite exploitative."
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It is 100% true. There is a very disturbing trend of game companies using psychological principles and studies to influence the design of games. You see this especially in MMO games, live service and mobile games especially. Things like addiction studies and random reward scheduling, deliberately obtuse currency conversions etc., really are damn blatant attempts at exploiting players for any one experienced with psychology. These really got turned up with the EoF till the point the vast majority of the player base can see it for what it is. If the core of the game wasn't so good (before EoF at least), I would never have bothered to return post final shape. Now I am just looking to clear some legacy content with my friends before leaving this game for good, after foolishly purchasing the seasons pass.
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The TRUTH About Ice Cream… The manufacturer doesn’t care if you get fat.
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Edited by Machine_DNA: 9/7/2025 12:15:08 PMNumbers will talk but ultimately the model of the game has changed. It was always about engagement but I feel like there were areas of the game that were made just to be cool. Pursuits for us to chase and hidden secrets for us to uncover. Now, for me, the game just feels like a level select screen with no actual universe for our guardian to inhabit. Loot is worthless unless you’ve done hundreds of hours of the same mindless levels. Playing activities mainly for fun but with the chance of cool loot now doesn’t exist - well not until you’re 400+. I’ve stopped playing. The edge of fate engagement simulator was just too much for me. I’m not saying I’ll never come back, I hope changes are made to bring back the magic of the game. But with this model, I don’t see it happening.
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They're devils hiding behind rainbow flags.
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Who cares honestly 🤣
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[quote]When Destiny 2 became a live service game, it was structured in a way to intentionally manipulate and victimize gamers into a pay and play forever cycle. If you feel violated, victimized, frustrated, but still can't stop playing this game, then they have achieved their goal of creating within you the Stockholm Syndrome. I will add more to this later. In a nutshell, instead of making you want to play because it's fun, they force you to become addicted regardless of the harm it will cause. Feel free to comment below.[/quote] Yeah let's just forget individuals have their own free will and it's the choices they make ths t get them into the situations there in more often than not. They force you to become addicted? Spoken like a true addict that can't acknowledge reality.
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They don’t really have any competition. I hope borderlands is good because if it is it will hurt Destiny. They are already bleeding players.
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The game used to be about choosing to remain in and play more BECAUSE you are having fun playing the way you are. Now it's about playing more regardless of whether it's fun or not. If I can't enjoy myself, then I should stop playing. That's the simplest way to explain this situation. Sadly, I don't think they care enough to actually fix it to bring people back.
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I don’t think it’s the gameplay loop that is like this but rather the studios idiotic actions where they screw up, ease up slightly with no real improvement and then lie as they say they will improve before screwing us over again.
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Is that what you feel with your three 450 chars?
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Edited by jhermannITJ: 9/7/2025 3:45:34 AMExcept that never happened? And IF you truly believe that, you should quit OR get assistance to quit. I would.
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Everyone’s a victim
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Question for you: how can anyone design a game that rewards players for playing, yet makes it impossible for some players to feel like they're being "intentionally manipulated and victimized into a pay and play forever cycle?"
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