Title says it all. It’s KILLING build crafting and, more importantly, FUN!!!
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Bungie’s Featured Gear system isn’t about variety. It’s about control. They’ve hard-coded bonuses and score multipliers so you must swap into whatever’s on the current featured list. Old gear? Doesn’t matter how much time you put in or how strong your build was — your Reward Score gets kneecapped without the new drops. In some playlists like Avant Garde or Cutting Edge, you literally can’t even queue without it. And because the featured pool rotates every episode or season, that “god roll” you grinded is just dead weight next cycle. They’ve built in a soft sunset that forces constant churn. Any escape from regrinding is walled off. This isn’t for player enjoyment. It’s for metrics. Keep players grinding. Keep them funneled into the new reward loop. And keep dangling cash shop cosmetics on top of it while engagement tanks. Destiny 2 has gone from a game about building up your arsenal to a treadmill where your gear’s lifespan is one season long. Anti-player value at its core — a declining franchise trying to squeeze short-term revenue before the suits bail.