Is it intended for the max a single stat can get to on a single armor piece to be 42? Theoretically with a major focus from archetype, a stat mod, and a tuning mod, the max should be 45. Is this a known issue due to previous tuning of how armor worked or intended as a limitation in build crafting?
Linked is example of the max stat only going to 42.
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The comment from viiTactiiCZz is correct.