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Destiny 2

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8/9/2025 10:36:34 PM
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REMINDER: REMOVE FORCED GRAPPLE GRENADE

its impossible to do grandmaster ops with this useless handicap no one in the team was using it get rid of it

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  • Whoever thought Grappler was a good idea for a modifier needs to be fired and blacklisted from the gaming industry.

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  • And another day, another grapple modifier in quicklplay. So the option then is to either run the same crap over and over again or miss out on the solstice drops.......or just sign out, which is what I did.

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  • [quote]its impossible to do grandmaster ops with this useless handicap no one in the team was using it get rid of it[/quote] Just make it a negative modifier and bam problem not solved but better lol

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  • [quote]its impossible to do grandmaster ops with this useless handicap no one in the team was using it get rid of it[/quote] Set your own modifiers and use fireteam finder. Set your own modifiers and run solo. Wait until the mod isn't in rotation to run pre-set modifiers with matchmaking.

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  • Warlock main, eh? I feel your pain, brother, they basically took away all our survivability and crowd control in that one move. Meanwhile it will barely put a dent in other classes builds.

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    • No. I love watching people who don't pay attention to what the modifiers are grapple into a champion or other high health enemy at the start of an activity.

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    • If we could toggle it I would not have a problem with it. My main issue is it shuts down every grenade build when active

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    • IIRC people abused it in Encore so it was removed. Then people started complaining about it not being a modifier. They brought it back. People are complaining again. So when it was considered a benefit it was great. Now that it is considered a detriment oh hell no remove it. Seeing a pattern here.

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      • IgnoStikz you make some valid points and I agree that eververse needs to be removed from the game. But Whether we wanted it or not, we’ve stepped into a war with the Cabal on Mars. So let’s get to taking out their command, one by one. Valus Ta’aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold.

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