I have seen a few people mention this already but I want to bring it up again for the economy team. We need more sources for unstable cores or the costs need to be brought down. I am at LL 384 and it costs ~6500 cores to bring up an item from LL200. This should be drastically reduced. Especially since this whole expansion is trying to get players to try new stuff. Well when it costs many hours worth of time to infuse something no one wants to change what they are using and this just keeps players locked to 1 character and a few weapons.
If you are playing a single character with 1 single build and like 6 weapons you wont notice how bad it is.
Fixes for this could be make engrams from world drops or Hawthorne drop at 300, or whatever the rounded down hundredth the player is in, instead of 200 so dismantling them gives a few cores each. Give us a source to buy cores. Or just drastically reduce the cost of infusing.
Hopefully this can be fixed soon and not in 6 months because players will be very tired of using the same few weapons and armor pieces by then.
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You may not want to hear this, but in general while grinding power, use one single build and one single character. If you primarily play one activity (solo ops for example), you can infuse the gear from that set without cost. Do this until you reach 400. Do not masterwork armor under tier 4 either. Just level up and focus on getting up to power. Once you get to 400, the increases really slow down, and everything under tier 4 outside of a few great rolls of t2-3 weapons may be worth keeping, but everything else that has dropped since EoF launched is pretty much deleted, including some armor that you may have thought was good at the time and masterworked. It is REALLY easy to burn through all of your upgrade materials before you even hit 350. So, just dont. Running a single character to level on saves the costs of spending materials to raise that second character needlessly. Stick with one, the one that is easiest to clear the Portal activities the fastest. I ran a lot of solo ops, so I wore TechSec armor the most. I mostly hopped into Pinnacle during the power grind just to grab a focus drop, then back to Solo. The drop from pinnacle, I would often just hold on the side and not infuse but keep it until I got another drop in slot that I could infuse for only glimmer. Being 1 or 2 power lower in a single slot equipped is not really going to hold you back from the scoring algorithm, you just dont want every piece to be a few light lower than account max. Once you reach 400, then you may have plenty saved and can start to experiment with different builds... and will be deleting much of the gear that drops which is not t4+ along the way. This is also when I focused more on Pinnacle Ops than Solo or Fireteam, because I want Bushido T4+ armor, not TechSec. Unless you are running a Kinetic focused build, TechSec is just placeholder armor, and Bushido works much better for activities with Brawn, which I run a lot due to the point scaler. Focusing on getting through the grind to 400 as quick as possible, makes it much cheaper in the long run than gradually rising and infusing out with different builds, etc... After hitting 400, you are "free" from the grind, and consistently getting gear worth using and infusing into. Almost all of my builds now use new armor, because it is objectively better than the old (other than exotic armor). Better stats overall, with gear set perks which can make a difference in play, while subtle it all adds up.