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7/28/2025 2:52:29 PM
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Please Fix Blink Bugs and Buff Astrocyte Verse

Hey Bungie, I'm a long time player -blam!- enjoys Blink as a movement option I want to request a few changes if possible. [b][u]Bug Fixes[/u][/b] - After jumping and you begin heading back down to the ground pressing "W" or holding forward on the joy stick and blinking just before touching the ground with cause the player to teleport upwards and then immediately be rocketed towards the ground usually leaving the player on 1 HP. This can also occur when Blinking right as you are affected with a slowness de-buff from enemies or the environment. - After Blinking 11 times in a row attempting to slide after the 11th Blink will not be possible for a short time. This can be rather irritating inside of PvP as you are frequently Blinking around the map. - The flash on the screen sometimes isn't accurate. That can result in the game giving you a false indication that your Blink charges have replenished which has resulted in myself jumping only to find I can't Blink and I plummet into the abyss. [b][u]Blink Changes I Recommend[/u][/b] - Please give me a indicator somewhere on the screen similarly to an ability to give me a direct visual as to how many Blink charges I have and how long until expended Blink charges are recharged. Have this visual change only apply if the selected jump is Blink. As the flashing screen is very easily obscured in chaotic situations like when using Lightning surge or other flashy abilities. [b][u]Please give Astrocyte Verse a buff[/u][/b] [b]The Exotic currently provides[/b]: • 30 Airborne Effectiveness • 25% increased Blink distance • 20% decreased Blink cooldown (3.55s⁠🠚⁠2.85s) • 30% decreased Blink activation delay (1.65s⁠🠚⁠1.15s) • Removes Super Energy cost of Nova Warp's Dark Blink • 100 Handling for 2 seconds and radar remains during a Blink. • Enemies within 10m of Blinking become Volatile [b]Here's what I would prefer Astrocyte to do[/b]: • 25% Increased Blink Distance • Blink cooldown is reset upon contact with the ground. (Keep the 2.85s cooldown but only whilst in the air and landing will reset this cooldown immediately) • 30% decreased Blink activation delay (1.65s⁠🠚⁠1.15s) • Removes Super Energy cost of Nova Warp's Dark Blink. • 100 Handling for 2 seconds and radar remains during a Blink. • Enemies within 8-10m of Blinking become Volatile, Jolted, Severed, Scorched or Spawns a small Stasis crystal depending on the equipped Super. In regards to the stasis crystal in PVE allow this to freeze or slow nearby combatants and inside of PvP only spawn the crystal and don't apply any slow of freeze to nearby players. The changes I recommend give the exotic more compatibility with Prismatic and give it some more depth as currently its only real use case is PvP. I don't believe these changes will make the exotic overpowered as to receive its PvE benefits you need to be close range and inside of PvP Blink is outclassed in most cases by other jumps and takes a VERY long time to master to the point of effectively using it. Plus it would be a fun shake up for the sandbox. Bungie I'm not sure if these changes are even possible or if the bug fixes can be done but please if someone sees this, help a Blinker out. We're a dying breed and just want to see the movement type get some love. So if you have read this far.. Thank you and have a good one :).

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