Simple enough, most warlock abilities are specifically screwed by this new system.
Key point is Song of flame is affected by the class, grenade and melee regen (0-100 stats) so If I don't build into those it charges them slower during use and still doesn't benefit from the bonus damage of 101 to 200 of those respective stats
Not to mention the grenade stat not working with Stasis turrets, Healing nades / Turret, Ionic sentry or Arc soul.
Nor anything for the class based focus abilities (Arc Souls, Threadlings, Child of the old gods or Hellion
So why was non of their kit even considered?
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[quote]Simple enough, most warlock abilities are specifically screwed by this new system. Key point is Song of flame is affected by the class, grenade and melee regen (0-100 stats) so If I don't build into those it charges them slower during use and still doesn't benefit from the bonus damage of 101 to 200 of those respective stats Not to mention the grenade stat not working with Stasis turrets, Healing nades / Turret, Ionic sentry or Arc soul. Nor anything for the class based focus abilities (Arc Souls, Threadlings, Child of the old gods or Hellion So why was non of their kit even considered?[/quote] Song of flame should just max out your melee, grenade and class stats while in super. I don’t think it’s an issue that the damage bonus doesn’t work with the stuff you mentioned. Just don’t dump extra stat points into nade then. Stop at 100. The class stat needs a buff for sure. The oversheild is essentially only useful on combination blow builds and maybe a bit with dodge, peonix dive and thruster.