Here was my question:
[i][quote]If bungie were to include a transcendent adjacent mechanic onto other subclasses such as void, solar, arc, stasis, and strand; what would most likely be the outcome? Feel free to express as many creative ideas & concepts as you’re willing to do.[/quote][/i]
1. [u][b]Void: Singularity State[/b][/u]
Theme: Void is the essence of absence, gravity, and cosmic mystery, with mechanics centered on debuffs (Weaken, Suppress, Volatile), invisibility, and gravitational control.
Mechanic: Singularity State
• Activation: Fill a Singularity Meter by applying Void debuffs (e.g., Weaken, Suppress, Volatile) or dealing Void ability damage. Kills with debuffed enemies grant bonus progress.
• Effect: Upon activation, the Guardian enters Singularity State, collapsing their presence into a miniature black hole-like aura:
• Passive Effects: Gain increased ability regeneration, damage resistance, and a gravitational pull that slows nearby enemies (similar to Tractor Cannon’s suppression).
• Unique Ability: Gain a Singularity Grenade (a vortex that pulls enemies inward, then detonates with a massive Volatile explosion). Hunters might throw a tether-like projectile, Titans summon a collapsing shield, and Warlocks project a radial pulse.
• Class-Specific Bonuses:
• Hunter: Invisibility duration doubles, and melee attacks from invisibility create a Weaken explosion.
• Titan: Gain an overshield that pulses Suppress effects when struck.
• Warlock: Devour triggers on all ability kills, and allies near you gain Weaken on their attacks.
• Gameplay Role: Singularity State amplifies Void’s control and survivability, rewarding debuff-focused playstyles with a burst of area control and team utility.
• Lore Basis: Void is tied to the universe’s unseen forces. Singularity State represents a Guardian harnessing the raw potential of a collapsing star, bending reality to their will.
• Creative Twist: A Fragment could allow Singularity State to “consume” enemy projectiles, converting them into ability energy, emphasizing Void’s absorptive nature.
2. [u][b]Solar: Radiance Overdrive[/b][/u]
Theme: Solar embodies fire, healing, and creation, with mechanics focused on burns (Scorch, Ignition), healing, and radiant buffs.
Mechanic: Radiance Overdrive
• Activation: Build a Radiance Gauge by dealing Scorch damage, triggering Ignitions, or granting Restoration/Radiant to allies. Ignitions and precision kills accelerate progress.
• Effect: Activate Radiance Overdrive, transforming the Guardian into a blazing avatar of solar energy:
• Passive Effects: Gain a stacking damage buff (Radiant+) for each Scorch stack applied, increased movement speed, and periodic healing pulses for nearby allies.
• Unique Ability: Gain a Corona Flare, a versatile ability that adapts by class:
• Hunter: Throw a fan of fiery blades that apply Scorch and explode on precision hits.
• Titan: Summon a massive hammer that creates a lingering Solar field, applying Scorch and healing allies.
• Warlock: Cast a radial burst that grants Restoration to allies and Ignites nearby enemies.
• Class-Specific Bonuses:
• Hunter: Dodging during Radiance Overdrive releases a Scorch wave, and melee kills extend the state.
• Titan: Ignitions create sunspots that grant bonus damage resistance.
• Warlock: Healing grenades become instant-cast and apply Radiant to allies.
• Gameplay Role: Radiance Overdrive enhances Solar’s duality of destruction and support, making it a powerhouse for both clearing adds and sustaining teams in high-pressure encounters.
• Lore Basis: Solar is the spark of creation. Radiance Overdrive channels the heart of a star, embodying a Guardian’s ability to burn brightly and restore life.
• Creative Twist: A Fragment could allow Radiance Overdrive to “overheat” weapons, causing them to fire explosive Solar rounds temporarily, merging gunplay with ability power.
3. [u][b]Arc: Stormcharge Surge[/b][/u]
Theme: Arc is raw, chaotic energy, emphasizing speed, chaining damage (Jolt, Blind), and high-risk, high-reward play.
Mechanic: Stormcharge Surge
• Activation: Charge a Stormcharge Meter by dealing Arc damage, landing Jolt procs, or using movement-based abilities (e.g., dodges, slides, or blinks). Kills while Amplified grant bonus progress.
• Effect: Enter Stormcharge Surge, becoming a conduit of pure electricity:
• Passive Effects: Gain maximum Amplified benefits (speed, handling), chain lightning to nearby enemies on all Arc damage, and a chance to Blind enemies with ability hits.
• Unique Ability: Gain a Thunderstrike, a class-specific Arc burst:
• Hunter: Dash forward, releasing a radial Jolt explosion and becoming briefly intangible.
• Titan: Slam the ground, creating a shockwave that chains Jolt and Blinds enemies in a wide radius.
• Warlock: Project a lightning storm that tracks enemies, applying Jolt and amplifying allies.
• Class-Specific Bonuses:
• Hunter: Melee hits refund dodge energy and extend Stormcharge Surge duration.
• Titan: Gain a speed boost and increased melee range, with punches chaining additional lightning.
• Warlock: Ability kills spawn ionic traces that amplify allies and recharge Thunderstrike.
• Gameplay Role: Stormcharge Surge doubles down on Arc’s frenetic pace, rewarding aggressive, mobile play with devastating chain effects and team buffs.
• Lore Basis: Arc is the universe’s untamed energy. Stormcharge Surge represents a Guardian becoming a living thunderstorm, untouchable and unstoppable.
• Creative Twist: A Fragment could allow Stormcharge Surge to electrify nearby surfaces, creating temporary Arc traps that Jolt enemies who approach.
4. [u][b]Stasis: Cryogenic Lock[/b][/u]
Theme: Stasis is about control, entropy, and stillness, with mechanics centered on slowing, freezing, and shattering enemies.
Mechanic: Cryogenic Lock
• Activation: Fill a Cryogenic Core by applying Slow stacks, Freezing enemies, or Shattering crystals/enemies. Shatter kills and Freeze procs on majors grant bonus progress.
• Effect: Activate Cryogenic Lock, encasing the Guardian in a crystalline aura that amplifies control:
• Passive Effects: Gain increased Shatter damage, a frost shield that reduces incoming damage, and automatic Slow application to nearby enemies.
• Unique Ability: Gain a Glacial Spike, a versatile Stasis construct:
• Hunter: Throw a shuriken-like spike that Freezes enemies in a line and spawns crystals on impact.
• Titan: Summon a massive crystal wall that blocks damage and Shatters into a freezing blast when destroyed.
• Warlock: Create a floating turret that fires Slow-inducing shards and Freezes enemies on direct hits.
• Class-Specific Bonuses:
• Hunter: Dodging near frozen enemies spawns additional crystals and extends Cryogenic Lock.
• Titan: Shattering crystals grants an overshield and spawns seeking shards.
• Warlock: Freezing enemies creates a Stasis field that slows nearby targets and refunds ability energy.
• Gameplay Role: Cryogenic Lock enhances Stasis’ crowd-control dominance, allowing players to lock down entire encounters while boosting survivability.
• Lore Basis: Stasis is the power of stillness and entropy. Cryogenic Lock embodies a Guardian mastering absolute zero, freezing time and space around them.
• Creative Twist: A Fragment could allow Cryogenic Lock to “preserve” defeated enemies as Stasis statues that explode when Shattered, adding a tactical layer to add-clear.
5. [b][u]Strand: Weaveform Ascendancy[/u][/b]
Theme: Strand is the cosmic web of consciousness, focusing on mobility, Tangles, and debuffs (Suspend, Sever, Unravel).
Mechanic: Weaveform Ascendancy
• Activation: Build a Weaveform Matrix by creating or destroying Tangles, applying Strand debuffs, or using grapple abilities. Tangle kills and Suspend procs on elites grant bonus progress.
• Effect: Enter Weaveform Ascendancy, becoming one with the cosmic web:
• Passive Effects: Gain increased grapple range and speed, a Strand aura that auto-Suspends nearby enemies, and enhanced ability regeneration when near Tangles.
• Unique Ability: Gain a Strand Weave, a class-specific manifestation of the web:
• Hunter: Spin a web-like projectile that Suspends enemies in an area and creates multiple Tangles.
• Titan: Slam to create a radial web that Severes enemies and spawns Tangles on kills.
• Warlock: Summon a Strand clone that casts Unravel projectiles and distracts enemies.
• Class-Specific Bonuses:
• Hunter: Grappling creates a Tangle explosion, and melee hits apply Unravel.
• Titan: Suspended enemies take increased damage, and Tangle kills grant melee energy.
• Warlock: Tangles near allies grant Woven Mail, and ability kills spawn additional Tangles.
• Gameplay Role: Weaveform Ascendancy amplifies Strand’s mobility and battlefield manipulation, rewarding players for weaving complex combos of Tangles and debuffs.
• Lore Basis: Strand connects all life. Weaveform Ascendancy elevates a Guardian to a conductor of the cosmic web, reshaping reality through interconnected threads.
• Creative Twist: A Fragment could allow Weaveform Ascendancy to “rewire” enemy AI, causing weaker enemies to fight for you temporarily, tying into Strand’s mind-bending lore.
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