If you want good loot - you get the score up to around 10k. In Fireteam Ops, that usually means having to get kills. At that point, you'll actually get drops at +3 or +4 depending on your light level. But noooooo. You are all happy with zooming through and wasting the boss as fast as possible, and forcing +1 gear on all of us.
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Edited by nonchalantone: 7/28/2025 12:40:22 AMNo one is forcing anything on you? And the blueberries can't read your mind. Get your OWN fire team, and mic up..make your own requirements. Problem solved. Edit: you have 80 other clan mates? Is no one available to play as you deem them to, oh benevelent one?
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Edited by Guardian,Archon Of Light: 7/26/2025 5:14:46 AMIt's the same people who used to run past champions in nightfalls
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Not the players fault, but bungo. Why is the score bound to kills? Only objective should be completion like all other modes. Why is this stupid score even a thing? Why do we even play this? Why do i care? Why?
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I do both , I will speed run through the devils strike and kill the champion before entering. I don’t think the ads count before going into the building besides that one champion or am I wrong?
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Edited by BloodborneFanatic: 7/26/2025 7:53:46 AMFrom my experience, only orange bars and up grant score for the bar on the bottom of the screen indicating your level of reward. Maybe I am wrong but as long as that fills I don’t think anything else matters. I have gotten A ranks with just running and only killing orange and boss hp bars and necessary red bars to progress (did with a fireteam of friends seeing how little we could kill for the A rank). Could be wrong as that is what shows up for me on screen during the activity.