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Destiny 2

Discuss all things Destiny 2.
7/24/2025 6:49:08 PM
13

There is nothing fun about platforming as a ball of energy

The final mission was a slog. Horrible in every way. I don't know who finds this fun. I remember when Destiny was about space magic and slaying, not turning into a little ball a million times. This is truly an awful, awful campaign because of Matter Farts.

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  • There’s a reason people play games like Destiny. Tight FPS combat, good gunplay, and satisfying moment-to-moment action. That’s the core loop. That’s what brings players back. So when the devs decide to shove in some gimmicky side mechanic that has nothing to do with that core, it ends up feeling like a chore. Case in point: this new Metroid-style electric ball transformation. It moves fast, but it's annoying to control, disorienting for a lot of players, and even causes motion sickness for some. The entrances are hard to find, and you’re usually stuck solving some tedious puzzle that feels like it was designed to waste as much time as possible for the least possible dev investment. The whole thing pulls you away from what the game actually does well. If people wanted to roll around solving maze puzzles, they’d go play Metroid. Most of us boot up Destiny because we want to shoot aliens in the face, not get locked into a side mechanic that derails the experience. Trying new things is fine, but not when it drags focus away from the actual genre. Nobody asked for this, and it doesn’t make the game better. It just adds filler to pad out a content drop. If your core gameplay is strong, build on that. Don’t bury it under genre-hopping experiments that few people enjoy.

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