* Essentially removed 75% of the Vanguard Ops leaving only a handful of battlegrounds and strikes to play
* Removed most of the episodic content yet added no new seasonal content outside of the "new" solo ops
* Portal bonus drops are not shared to your fireteam
* Portal bonus drops can be for activities you don't like
* Quickplay has a power delta that makes it harder than individual activities and gives less rewards
* Activities are boringly easy
* Power grind is slow and tedious and will kill the game due to burnout of players
* Gambit left for dead
* Raids and dungeons no longer have a rotation and so no longer serve a purpose in your core progression
* Most exotic missions are not in the portal
* Kepler doesn't matter to core progression at all after 200
* Solstice very likely to not have the EAZ activity and instead just have portal modifiers WTF
* Only new content releasing soon is in Ash and Iron with 1 new activity, 1 exotic mission and... uhhh a raid update that just adds the missing stuff they cut from it.
* T5 Kepler loot gated behind reaching 450 power the maximum current level
* Stats don't work like they should
* Shooting Range doesn't even give real numbers
* No 6 man activities in the portal (to come at a "later date")
* Enhanced barrels and mags are like +1 stat
* Base cooldown timer removed off abilities in the subclass menu screen
* Hit markers either removed or bugged
* RoTN just completely removed from the game
There is so many more to list, but genuinely the game was unironically in a superior state before EoF launch.
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I thought people hated most of the Vanguard ops anyway lol