I ran Vesper's Host with a couple of friends earlier, and both boss fights took significantly longer. We had to five phase the final encounter, when normally we can three phase it easily. Same gear, and at recommended activity power.
Did these (and possibly other dungeon bosses) get their health stealth buffed? It's kind of over the top
-
Thank god someone is bringing this up and im not going crazy, dungeons feels so much harder. This needs to be pushed more, I hate the health inflation thats happening, especially in dungeons. Its so unnecessary.