Armor stats were limited to just six archetypes probably to reduce randomness in grinding, but in reality it removes 90% of stat distributions and the result is still an uncontrollable mess.
Can't we stop with "more likely to drop with XXX archetype", "have a chance to get XXX for grade B or higher" and actually focus on stuff?
Rather than kneecap all of buildcrafting I'd much rather see some ways to target farm stuff and know that I [b]will[/b] get at least one stat I'm farming for and randomly some two other stats.
As it is I [b]may or may not[/b] (mostly not) get the archetype with primary stat I want and the secondary I don't need at all.
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Your ask of guaranteed stat or archetype drops might be a bit much but my buddies and I have noticed the ghost mod means basically nothing. I’m set for Gunner yet I get specialist more than anything else. Something needs to fixed/tweaked with the ghost armor mod since it’s virtually worthless at the moment.