Why do we have to increase light level if we are always capped at -50 endgame? Isn't the light level supposed to be something like in Diablo 4, the bigger it is the stronger you are?
Now the objective feels to grind bad gear so we can grind slightly better gear so on and so forth until we can get to T4/5, then in the end we can feel weaker then when we started the grind?
Whats the point?
-
The mythic quest line is so boring because of this. It is the weirdest thing that Legend campaign is harder than fabled teir quest line because you are -20 and fabled you can be at power, and then mythic tier questline is just boring as all get out because you are -50 below and i swear its -70 below at final bosses....and you have to hide and do chip damage the entire mission. It takes forever.