To preface, I've always enjoyed Destiny through good and bad times. I think me having almost 4k hours in the game on Steam(not counting D1 time, battlenet time, or Xbox/PS4 playtime) shows I'm dedicated to what felt good to play. I've been through the droughts, the price tags, the layoffs, the controversies, and the building-followed-by-loss-of-friendships. I only really skipped out on maybe 3 seasons. So, let's do a pros and cons list(I know it's different per person):
Pros
1. Story is great. I always thought The Nine would be interesting to cover and they are just as confusing and mystery-building as they always have been.
2. New character is, imo, written really well. I think it's about as real as you could be with a trained agent being forced into a new, weird location and time.
3. The new exotics are sorta fun, even if one is mostly fun because it's currently broken and will be nerfed and probably disabled for the raid.
Cons
1. The location feels standard. The only big "whoa" moment I had directly about the location was the final mission. D2 was hype because the release was new, the story was new, what COULD BE was new. This feels more standard for the sake of more standard.
2. The new weapon and armor tiers. They might be good, but I wouldn't know. I have to grind up my power to play harder content to get the drops with the higher tiers just for the CHANCE to replace my old armor. I'm fine with replacing my old armor, but requiring me to do more of what I've done for years just to get to new stuff isn't it. It's a new Saga, why am I playing Samestiny 2: Saga 2?
3. The director being replaced. I always looked forward to it changed, to it being added to. I learned that system and even learned to enjoy the confusion it came with if I spent too long playing another game and then returned. But now... we're just not going to use it in any meaningful way??
4. The portal. I have never been a fan of Navigate The Menu: The Game. That used to only be an issue for the live game, but now I have to do the same thing even BEFORE the gameplay with boiler-plate, look-a-like squares telling me what to do and where to do them.
5. Difficulty selection should NOT have been only for the new location/new stuff. This directly feels like they are abandoning the old content, knowing that adding this in any meaningful way to old content would make said old content worth revisiting.
6. How badly did ritual weapons or whatever you called them(the reset weapons at Vanguard/Crucible/Gambit and their ornaments) eat into the dev time or dev quality of literally anything else? It's a weapon. A weapon that would most likely have been designed by the same people designing all of the other weapons. Why do we suddenly no longer get those? Some were actually good or at least fun to use, but.... we got nothing this time.
7. No Subclass additions, be it a whole new subclass or new -blam!- or updates to what is still lacking. This was VERY MUCH a selling point for many people, and it was for me too. But we mostly got nerfs and that's about it.
To wrap this up, the biggest Con of all: Feeling like I'm getting a good story, less content, less easy access to new stuff(gear and weapons) and more of the standard Destiny experience... for the same price of $40. Hell, I even got it on sale but it STILL doesn't feel worth it. I believe I got both Witch Queen and The Final Shape on sale, but they felt more worth it. I'll even go so far as to say that Lightfall feels more worth it than Edge of Fate due to it pushing us toward the REAL finale to the last saga AND we got a subclass that is still fun to use today. Where is the money going? How is THIS anywhere near comparable to Rise of Iron? Rise of Iron gave us more content to actually do/obtain sooner, roughly equal story quality, and for a lower price. It even gave us a shot in the arm that applied to literally ALL old content to prep and hold us over until D2 released. Ye'know, until the NEW SAGA dropped.
Why am I paying $40 at full price for... this? I don't feel respect, and honestly it doesn't feel like like even my wallet is respected enough to ask for the money from it. It's even hard to say that the game isn't for me anymore, because moment to moment action still feels fun. But for $40 dollars, in a new saga, with new character, a new existential threat, a new location, and a new system? I shouldn't feel more of the same. It should feel new. It almost feels like the Call of Duty issue from several years back. New CoD? New story? Plays, functions, feels, and is treated the same. So, how long until we finally get a DLC that makes this feel new? I guess it doesn't matter, because it's gonna be a hard ask to get me to buy more DLC that feels this lacking for the same price AGAIN.
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