For me, PvP is the best part of this game.
D2 PvP is actually the entire reason I play this game.
Devs let’s look at some objectively true data.
Creating a PvP shooter game that can survive in this market is pretty hard… let alone having an arena shooter PvP in a fps market dominated by battle royals.
Look at Marathon… it’s not easy to have a PvP game people actually play.
If you are given a gift (PvP player base) take it and roll with it.
Devs should really focus on PvP gameplay. They have already separately tuned gun weapon stats and perks for both PvE and PvP…. There’s really no excuse that PvP play would hurt PvE play.
This is all you have to do…. To win with PvP in order.
- release an “armory” of weapons and weapon pairings people like to use similar to banshee 44s rose roll and compas rose role maybe even slightly better (needs TD + opening shot).
PvP is about fair gameplay and new PvP players will not agree to play a PvP the requires hours of PvE grinding for them to have an even playing field (even guns)… it’s just not happening. New players no matter how good arnt going to get farmed experienced players with way better guns… they just won’t play your game. We’re talking armory god roll hcs and shotguns pulses you name it…. It’s there for you.
Maybe take 5 range 5 stability 5 handling away from these armory guns vs PvE dungeon guns vs armory guns (not aim assist it’s too important they always nuke the AA when they want guns to be bad). We could also have some sort of tonic system to target farm old guns like eyesluna (tonic system is just there already you don’t have to quest to unlock it)
After you have made it so any sweaty Timmy from Fortnite or CS GO can load into your game, have a fun loadout, and fight against D2 regulars…
Release a battle royal that is meh…. To draw hype towards your game. Look at what splitgate did.
Then just focus on the arena shooter you already have. If ppl want a gun with 5 more range they can go play a raid.
Other than that…. What’s the point of this endless PvE grind that artificially kneecaps your PvP player base.
You already have the PvP game…. That’s the hard part!!!!!!
I’m tearing my hair out trying to get this point across.
Just do what CoD does where you have 2 separate games for file size reasons. You log into PvE game to grind…. Those weapons are saved and when you log into the PvP game the weapons are there.
Why don’t you want to grow and make money with objectively little effort compared to making an entirely new game.
English
#destiny2
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Edited by Bore: 7/11/2025 5:55:20 PMIt died for me the second they started punishing me for having friends. Now I don’t invite them to get on and play PvP, so they don’t get on. Just my pve group now.
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Le_Reinforcements
Le Reinforcements have arrived… - old
[quote]PvP is about fair gameplay[/quote] This is objectively false, and anyone who has ever denounced SBMM cannot deny it, lol. In any case, look at the Crucible anytime new abilities, weapon archetypes, or big sandbox changes occur. Beyond Light Stasis immediately comes to mind -
Bungie have a cash cow in Destiny. They never should have bothered with Marathon. Just invest time and effort in Destiny. Both PVE & PVP. Destiny has always been like this... Wasted potential.
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The title gave me the laugh that i needed.
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TACO_Adept
Da White House.. - old
This is all totally pointless unless they address the blatant cheating problem. They are everywhere in PvP and because Bungie do nothing about them, and everyone online knows this, and it just attracts more (especially in some regions, like OCE for example..). The PvP game is unplayable most of the time because of this. -
Edited by WifeAggro_AFK: 7/12/2025 2:26:37 AMwrong post
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PvP is the only thing left that keeps me logging in ….and that’s a struggle ! Control is all over the place right now , it’s getting more and more obvious alot of people are cheating . Big shame that noting was said about PvP …maybe down the line 🤷🏼♂️ Still don’t understand someone who sinks in 35 pls games in one day ?! What is that about ? Sad It’s not Bungie anymore but Sony also know how to keep players spinning in the wheel 🤷🏼♂️
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For years pvp has been my true end game for destiny once the pve dries up which is pretty quick. That being said, competitive playlist is dead af. I start seeing the same people in the playlist and it gets old. I started playing rivals competitive and that’s been fun lately. Hopefully but doubtfully, the competitive PvP population grows.
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Edited by The Hermit IX: 7/11/2025 10:04:49 PMThe gun play in destiny is the best in gaming. That anchor is how the game has survived at times. PvP has also carried the game through some tough spots. They need to separate PvE and PvP sand boxes completely and add an AI opponents mode for new players to learn how PvP in D2 works. Both are doable. I don’t want to buy two different games at this point seeing I enjoy playing both under the same roof.
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I came to Destiny 100% for pvp. Before Destiny i was played Battlefields, then some Unreal Tournament, then COD 4 and MW games. Lots of pvp. Outside of that i only played open world games specifically, GTA and . If you can believe it in D1 i was used to buying COD and immediatly playing multiplayer only so i was pissed when i had to do any story mission in Destiny in order to unlock Crucible. If you remember in D1 Crucible didn't unlock until like mission 6. I literally got to mission 6 and went and played crucible for like two months and never finished the story missions. I only went back when i found out story was the only place to get a shadow price. I eventually did more pve cause you were forced to get a gun you wanted for pvp but it was pretty reluctantly. Generally, my most enjoyable time in d2 was hands down the chase for Luna's howl and later for not forgotten. I played only comp pvp, i had to really up my game and learn to play better and smarter. And playing on console i struggled with all handcannons cause of recoil so 180s were the only hand cannon i could use so luna's was a great carrot. and after several seasons and lots of practice i got it. I hadn't planned to get Not Forgotten but in a later season i got to 4000 and though "I'm going for it next season." I got it, It had been slightly nerfed but it was still a 180 then. So much fun. And then Bungie nerfed them all into the ground and honestly, that was the huge beginning of me playing less and less Destiny. Sunsetting, stasis, no pvp maps? Yep all hurt. But killing Luna's really was the beginning of the end of me as a dlc paying customer.
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D2 pvp just feels so different from every other game and it's very addicting, but I'm slowly starting to stop playing as much as I use to because of how neglected it is.
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This games pvp is extremely unique and the direction to follow other staple games just because its popular is going to be a mistake. All these new titles…and now Somy owns the IP. We all know sony. They force product and storyline. There will be a d3 What it seems like the last edge of the current studio is being put up with in preparation for a full clean slate after expansion drops. Guranteed. There isnt another pvp game with strong shield combat and build flexibility. Warframe doesnt count, sorry. Warframe pvp is good, but needs help, and has larger potential than CoD for MLG tournaments.
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Basic business is don't waste resources on something that doesn't have a return in the positive. PvP is free & the player pool is tiny compared to PvE, they're super limited on staff & budget so all the work goes on the paid upcoming content for thet return on investment. Anyone who plays destiny for PvP either enjoys bullying 62yr olds on 70 fov & 30 FPS, or they're broke & can't afford paid games. There's zero incentive to play, nothing to strive for, no way to know if you're improving & what are you trying to improve for? Connections are horrific, balancing is -blam!-, aim assist is crazy high, rewards are totally pointless, matchmaking is super long, concurrent numbers are at all time lows, & yet 90% of forum complaints are about PvP - which shows how small this forum active user base is & why bungie totally ignore it, no point interacting with the few who mainly complain about an upsupportee free part of the game.