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Destiny 2

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6/29/2025 3:44:37 PM
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Raids are killing Destiny 2

Bungie has spent too much time and effort listening to the small but fanatic group of players who only play to do Raids A large majority of Destiny 2 players rarely do Raids. They do the weekly items plus Dungeons, strikes, Lost Sectors, Gambit and Crucible. This needs to stop. Bungie would have a lot more regular players in Destiny 2 if they spent more time on the Campaigns, making new maps for strikes, Gambit and Crucible.

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  • Raids have their place, but the rewards they offer are no longer worth all the stress, raised blood pressure, and lost sleep raids are known for. The puzzles are what’s killing raids. Bungie argues dungeons are for solos and raids are for friend groups etc, but I want to see a soloable raid. Less teeth grinding puzzles and more just add clear and simple puzzles. If they have to add highly complex puzzles just to simulate difficulty, then it’s not difficult it’s just aggravating

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