[quote]For the stats going away with the new system, we have set them to a fixed value for all players.
Mobility is fixed to what 30 once was for Titans and Warlocks, and 40 for Hunters.
Additionally, there are new leg armor mods to adjust this higher.
Resilience is fixed to what 100 once was.
Recovery is fixed to around what 60 once was.[/quote]
I understand it’s not tied to warlock rift anymore, but I constantly play at 100. 60 is like an extra 2-3 seconds on your health recovering. Making it at least something like 80 would be better.
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Edited by Scrota: 6/14/2025 5:54:29 PM[quote][quote]For the stats going away with the new system, we have set them to a fixed value for all players. Mobility is fixed to what 30 once was for Titans and Warlocks, and 40 for Hunters. Additionally, there are new leg armor mods to adjust this higher. Resilience is fixed to what 100 once was. Recovery is fixed to around what 60 once was.[/quote] I understand it’s not tied to warlock rift anymore, but I constantly play at 100. 60 is like an extra 2-3 seconds on your health recovering. Making it at least something like 80 would be better.[/quote] Just felt like replying to this, not trying to come across rude or anything so please try to not take it that way, I normally play on around 30 recovery because of healing grenades and all that plus orbs of restoration, so people who play with low recovery will prosper from this change, granted it's not the most idea especially since 80 would have been better but it's not bad either