Bungie is hoping that the next year will keep what little players they have, get back players they’ve lost or gain new players. Marathon isn’t going to help them and with Sony poised to either dismantle Bungie into a one game studio with Destiny or totally dissolve the studio into a live action support system the community has had enough.
The issue isn’t those who do their best to make the games but those at the top who are looking to get out with a fat bonus. Bungie used to be about making a great game experience. The merger with Activision and the release of Destiny was supposed to be a new start for the developer to move forward after selling off the rights to Halo to Microsoft and at first it was.
Destiny started off slow but it gained a lot of traction in a relatively short amount of time. The players who stuck around after the first year spread the word and Bungie was off on its way to being the next giant. However that starry eyed optimism that was sold to the community of a a game that would continue to grow was short lived with bad decisions not just on Bungie’s part but by the partnership with Activision who wasn’t happy with the evolution of the game.
Fast forward into Destiny 2 with a really bad nerf of the previous game with static weapons, a bad story and again poor management. Activision trusted those in charge at Bungie to make something that players wanted but instead they made it worse. Fans of the first game were not just disappointed but left the game and felt betrayed with the decisions made. Activision watched as the money invested didn’t get the returns they were promised and Bungie didn’t have answers or hid behind blame that was squarely pointed at the community and not themselves for their bad decisions.
Go forward again and the announcement of the split of Bungie and Activision sent positive vibes throughout the community with not only new promises of a changed developer but one that would listen to the community. At first it happened but it didn’t take long until it got worse with non interaction from Bungie with the community. They stopped answering questions, stopped asking questions and when it got at its worst Bungie stopped all together and hid.
Now today you have a developer who has corruption at its highest levels. They allow those in high positions to abuse power, hide and protect those who from consequences for -blam!- harassment or abuse while being hypocritical of other developers for the same thing. They’re greedy, narcissistic and flat out lie about the internal problems they claim to be against.
They’re greedy only thing that the current board members and especially the CEO care about is getting their bonuses on the way out the door if and when Marathon gets released which doesn’t look great as a game. Sony has the final say so to stop this and they should as the feedback from the alpha wasn’t well received. The plagiarism of artwork, the 80’s hot pink and other neon colors along with the really bad non existent player direction just isn’t a good look.
The bottom line is that Bungie went from an idealistic company who broke game barriers in combat games to a company who abuses their developers, allows misconduct while lying to their customers. They used to be great but greed as it usually does took center stage and those in power are looking for that big payout on their way out the door while smiling and lying to the community to save their own backsides so that Sony doesn’t pull back on their golden parachutes.
Destiny is not only in trouble as a game who’s reaching to gain new players but it’s caused the remaining community of players to doubt the sincerity of Bungie. The trust is gone.
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Now now.. Remember.. When a developer gets caught stealing and selling us content, they punish us.. This way, like in politics.. they have a conversation about something other than the crime.