Bungie, if you're gonna give hunters an extra 10 mobility at base, then you need to give titans and extra resilience bump at base, and warlocks an extra bump to class ability at base. Or, just give all classes the same base mobility, health, and class.
Just randomly giving hunters extra stats for no reason is so strange.
I know someone is going to read this and say "BuT hUnTeRs ArE tHe MoBiLiTy ClAsS." And to that i say, but titans are the resilience class, and warlocks are the recovery class. Why do they not get an advantage in their respective identities? And just to be clear, I'm not advocating each class having an advantage at base. I'm advocating just making all the bases of mobility, resilience, and health being the same on all classes.
You can't just level everything out and then just say "let's give hunters the advantage over every other class." Aren't hunters already the most played characters? Doesn't Bungie want to to encourage people to be drawn to all the characters as evenly as possible?
I don't know. I just find it so strange when people play favorites
-
Because mobility is a throw away for titan and warlock. Biggest class nerf nobody talks about for a decade. Deal with it.