Full disclosure.
In Destiny 1, players had unlimited revives aside from "enrage" mechanic on base difficulty. Hard modes had none.
Much more accessible as it facilitated learning the experience.
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Edited by ben: 6/10/2025 3:22:14 AMAgreed, i wouldnt be opposed to normal raids returning to 30 second revive timers And to add on I dont mind the revive token system at all except it gets awkward when individual people have tokens. Many a times you can come across the scenario where no one has the token to the revive the one person who still has a token, and its an insta wipe because of light fading. Its even worse in Ultimatum ROTN because you only have 3 people and can get trolled by tokens so easily. I think it would be a net positive quality of life change for them to just be shared, literally copy paste of how they work in GMs.