Full disclosure.
In Destiny 1, players had unlimited revives aside from "enrage" mechanic on base difficulty. Hard modes had none.
Much more accessible as it facilitated learning the experience.
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#destiny2
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I have been saying this since D2 launched. I suggested multiple solutions to this, but as -blam!--ing usual I was shouted down by people who had significantly worse raid stats than me in both games at the time. Seems like nothing changes in these forums. I sincerely hope these elitist p ricks get a FAFO moment as Bungie spectacularly fails with this DLC’s sales and engagement numbers. Casual players are the bead and butter of Destiny and have been for years. Pushing them away again will be a mistake they may not be able to rectify in time before this game and Bungie themselves collapses. I’m going to be here with 🥤 🍿 either way.