In the current EoF system, weapon tiers depend on player power and activity difficulty, with no way to upgrade weapons. This means that weapons from sources without difficulty modifiers are capped at tier 3, such as Crucible, Gambit, Iron Banner, Dares of Eternity, and Xur/Banshee weapons. This is NOT okay.
ALL weapons need to be fully enhanceable to tier 5. If Bungie doesn’t have them drop from those activities, they need to implement an upgrade system (probably using a currency like Spoils of Conquest).
Edit: To clarify sourcing, the TWID says the new gear only comes from Portal activities, which streamers have collaborated. “To get the best gear, you will need to face the hardest challenges, like Grandmaster and the new Ultimate difficulty, which you reach by adding different modifiers to the activities found in the Portal.” Note that this excludes raids, dungeons, or other difficult activities via the director. It has to be through the portal to drop tier 5 weapons (which I assume may rotate through those.)
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All high tier weapons and armor have been dropping from end game activities outside of some rare world loot weapons for a couple years now. GM’s, any introduction of seasonal activities(of which have tiers of difficulties), dungeons, trials, iron banner, and raids. Also lost sectors are now in the portal. Of which has what? Tiered difficulties AND world loot drops. Strikes have world loot drops and will also be tiered. Anything from something like patrols have always been trash. Gambit seems to be the only question. Regular PvP has only had weapons that are worth anything and usually not favored. Even campaign missions have had difficulty settings for two years. So I believe your concern is not nearly as negative as you think.