Mobility as a stat matters for Hunters. Only providing 4 mobility to a class dependent on being able to jump around and is a big part of their kit is a terrible idea. I think all classes should just be 100 mobility and move on. You gave us all the same DR, give us all the same mobility. We all deserve to zoom, but especially Hunters. Go run Salvations Edge on a 4 mobility hunter and dont use ascension or amplified speed boost or stompeez and see how bad of a decision this is.
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It should just be a toggle between 30 and 100 mobility. Warlock and Titan jump skates are faster at lower mobilities which is likely why they chose to make it so low. Strafe speed, blink distance, and jump height are all things that are useful in certain contexts (mostly PvP). Or they should just separate the concept entirely from mobility and just give each class decent strafe speed (like 60-70 mobility equivalent at least) and their jump height should be handled individually so that Blink and Hunter jump can get the benefit of 100 mobility and glide and lift can get the skate benefit from lower mobility. I think any “solution” that doesn’t acknowledge and attempt to address that all classes want high strafe speed but not all classes want high jump height will just create a new issue for another class.