I’m a Hunter main myself.. but with how bad hunters are in compared to Titan & Warlock.. I knew we couldn’t 3 man Hunter, specially cause they weren’t veterans, but anyways. They STRUGGLED so bad. & I just can tell how much harder it was for them playing on the Hunter. AMD THEY GOT UPSET & I could FEEL the energy of them not even wanting to play the game anymore. THAT RIGHT THERE IS A BIG REASON WHY YOUR GAME IS DEAD/DRY. You gotta stop listening to your top 3 YouTuber/Guardians & listen to the actual community. Aztecross & his Chat room ain’t the community. I KNOW SO MANY people who stopped playing cause of Hunters not being Viable to play.
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GMs are endgame. You need to know how to survive. Invis hunter is still a perfectly fine way to complete GMs
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TheLastBlackKnight
check my clan description please. - old
You’re joking right? Hunters are easy as hell to play as. You have pretty much unlimited invis ffs. What could be easier than not having the enemies be able to shoot you. If you can’t manage to beat a GM with 3 hunters that’s on you. -
must be sad to have bottom friends player
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[quote]I’m a Hunter main myself.. but with how bad hunters are in compared to Titan & Warlock.. I knew we couldn’t 3 man Hunter, specially cause they weren’t veterans, but anyways. They STRUGGLED so bad. & I just can tell how much harder it was for them playing on the Hunter. AMD THEY GOT UPSET & I could FEEL the energy of them not even wanting to play the game anymore. THAT RIGHT THERE IS A BIG REASON WHY YOUR GAME IS DEAD/DRY. You gotta stop listening to your top 3 YouTuber/Guardians & listen to the actual community. Aztecross & his Chat room ain’t the community. I KNOW SO MANY people who stopped playing cause of Hunters not being Viable to play.[/quote] I mean, they’re far from being unplayable. Hunters are very good for GMs in fact.
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The problem is people undervalue invisibility builds in high end pvp. I run invisibility builds in GMs all the time and regularly safe the run after my other teammates die. It's perfectly fine for a 3 hunter GM run, and failing sounds more like a skill issue or at least being too focused on damage builds. Take the Sunless Cell GM. It's probably the hardest GM, and invisible hunters make it so much easier since you can skip a lot of ads or hide when too many spawn in.
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I wonder if choir of gyrfalcon is still good
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Mad cuz bad bro. GM’s are hard with any class if you suck. Dont blame hunters for individual inadequacy.
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Nah you are just bad. Played with hunters and they where killing it on GM's!
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85% I’m on “Hunter” playing “Grandmaster Nightfalls”…but a lot of people keep saying swap “Titan” because of the “Artifacts” this season. I play on any character LFG, Eng. & helping others if it’s their first time.
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lol ok.
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[quote]I’m a Hunter main myself.. but with how bad hunters are in compared to Titan & Warlock.. I knew we couldn’t 3 man Hunter, specially cause they weren’t veterans, but anyways. They STRUGGLED so bad. & I just can tell how much harder it was for them playing on the Hunter. AMD THEY GOT UPSET & I could FEEL the energy of them not even wanting to play the game anymore. THAT RIGHT THERE IS A BIG REASON WHY YOUR GAME IS DEAD/DRY. You gotta stop listening to your top 3 YouTuber/Guardians & listen to the actual community. Aztecross & his Chat room ain’t the community. I KNOW SO MANY people who stopped playing cause of Hunters not being Viable to play.[/quote] Hunters are fully viable to play. Just because you or anyone else struggle to play them doesn't make them not viable. Running triple hunter just because no one wanted to play something else is fully on those who did it. The only reason why people want titans and warlocks over hunters currently is due to titans currently having high damage and a shareable damage increase simply by standing behind a barrier. Warlocks are very easy to figure out why people would prefer them over hunter, seeing as how a warlock has an almost constant up time for healing and then throwing in any damage boosts or damage reduction. It's pretty evident that a class that has its main thing revolving around just burst damage or a short weakening super is going to be wanted less than a class that has both burst damage, small barrier to help limit damage, and said barrier also giving added damage to anyone standing behind it or a class that boosts everyone's damage, heals, or gives damage reduction. Hell, even with a warlock running Well and just using a specific exotic helmet, they can even add a decent amount of burst damage from ability spam.