After having spent some time on the forum, I am just baffled when I see people trying to defend Bungie and being happy with the new tiering system for both weapons and armors.
Do you really know what it means?! Are you sure really? You can say whatever you want to argue with me but you have to face the facts (and only the facts).
The new tiering system in its [u]current state[/u] simply means [b]SUNSETTING[/b] the whole Destiny 2 content!!!
After the release of Edge of Fate, who is going to play the current raids, dungeons, gambit activities anymore? The answer is [b]NOBODY!!![/b] Simply because the weapons will only be T3 at best (I think we can even forget to talk about the armors outside for cosmetics).
Bungie has been clear, they want us to delete everything we currently have in the mid-term. And do you know why? They are simply lazy and they want to reduce the overall costs of the IT infrastructure such as databases (with the Vault). Give me a better answer to this question: why do they not add more slots in the vault?
[u]I will repeat it again and again and again until I am heard[/u]: I don't mind the new tiering system which will give us something new. But in its current state this is clearly [b]NOT ACCEPTABLE AT ALL!![/b]
To ensure the [u]smoothest transition[/u] to the new tiering system (and make everyone happy without deprecating the whole D2 content), you need to develop a system where you will have the possibility to [b][u]UPGRADE[/u][/b] the current weapons and armors. This system could be done through Banshee-44 or the Forge where you have to farm quests + components to upgrade stuff from T3 to T4/T5.
This is also going to give us the opportunity to invest even more time on your game for us to upgrade our weapons where we've spent hours and hours to grind. Again, this is not acceptable to see T5 weapons dealing more damage than T3 and you need to rethink this.
EDIT: https://youtu.be/unFp4lUZz5c?si=GKhjVX7w9bI_4ek4&t=645 /
https://www.youtube.com/watch?v=hCbUYO_HYDg
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I agree. Players have been grinding for many, many years for weapons, armor and crafting patterns. Some have run raids/dungeons/GMs hundreds of times to get a weapon/roll to drop or armor with the right stat distributions. This change wipes all of that out instantly, it is highly disrespectful of all the players that have invested their time in this game. All they needed to do was extend the existing weapon enhancement system that has 3 levels to have 5 levels and make all existing legendary weapons enhanceable, then we could upgrade weapons through the levels using materials and most players would have been happy. As for the armor, I do not see the point as it is not making things simpler for new players. They could have just said "every stat point counts" and left it there and would have been applauded.