With the Prophecy Dungeon now available for Rite of the Nine, the last (known) set of collectibles is available, which brings the number of Nine assigned to the planets up to 6.
Based on what I've heard, the texts for Venus and Earth were updated, so the actual list of the Nine is as follows:
II: Venus - Phrase 1 - Phrase 2
III: Earth - lower case
IV: Mars - Upper Case, Punctuation
V: Jupiter - Upper Case All Space
VI: Saturn - Upper Case
VIII: Neptune - Phrase 1 = Phrase 2
This doesn't account for footage from Destiny 2 Youtubers and Streamers who are currently sharing their footage of Edge of Fate gameplay, which I won't share for spoiler reasons.
However, there is enough here to point out that the Nine are numbered from the inner planets to the outer planets, and the remaining writing styles - Proper Punctuation, .sent | ence., and Phrase 1 + Phrase 2 - have yet to be assigned a member at this point.
It also throws my current ideas about who the Lord of Everything Nothing is and where it originated from for a loop, though, since I had based its possible former identity on the case it was speaking in, initially. So far, Mercury has yet to have a writing style assigned to it, but Upper Case Punctuation, which appears missing from the discussion in the Division lore tab, was assigned to Mars.
So, for whatever reason, Mars wasn't being chatty, barring a potential typo.
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Meanwhile, I got access to the entire Anamorphosis lore book in the first week because I got the collectibles on each of my three characters, but I held back until this week when the two collectibles in Prophecy would drop.
In [url=https://www.ishtar-collective.net/entries/theomakhia]Theomakhia[/url], we the Nine explain their motives and see how they became divided over the fate of life in the Solar System. Most of it isn't new information - they seek to make themselves independent of living beings in Sol - the motive is revealed to be what happened to Theia. After what happened to Theia, they started fearing death, and each group is seeking a means to sever their interdependence with living beings. Escape; transformation; immortality; unbinding themselves from reality.
The most interesting thing is chronoreceptors, which are brought up in Theomakhia and are the focus of [url=https://www.ishtar-collective.net/entries/khresmoi]Khresmoi[/url]. It confirms the Nine are capable of "seeing time" to a vast extent, and Orin doing so with her self-made chronoreceptors was her overstepping her bounds, according to Saturn and other members of the Nine. She saw something they didn't want her to see.
It also has implications for how much the Nine are able to perceive. The Vex are on Kepler for a reason, and I recall the reveal stream mentioning they're there because the Nine can do something the Vex cannot. The above ability might be it. The Vex Simulations are incredibly powerful and highly accurate, almost to the point they can allow one to predict how the future will turn out. Paracausality, however, wreaks havoc with that power because it cannot be simulated by them, and therefore not wielded by them, so far.
But the Nine can [b][i]perceive events across time[/i][/b]. That might be the key power the Nine have that the Vex do not possess - the ability to see and interact with time in a way even the Vex cannot, which says something when you consider what they got up to in the Vault of Glass, and their ability to retroactively insert themselves into locations.
The last entry, [url=https://www.ishtar-collective.net/entries/katasterismos]Katasterismos[/url], has Orin as the sole speaker, and in it, she starts to rebuild her physical body atom by atom, presumably until the moment in the Edge of Fate reveal when her newly remade body breaks out of the Emissary's shell.
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