Main issues that apply to 6v6 environments, more noticeable due to this week: Iron Banner. This is true for both Open Skill Matchmaking and Outlier Protection Matchmaking.
- Matchmaking has serious issues when trying to balance team distributions. As shown in the link provided, I started a match against another team that has more players. This is also true in matches that have leavers, where the enemy team that has numeric and score advantage might get a teammate if there is a slot available compared to the losing part who need reinforcements.
- Matchmaking struggles to start matches with complete teams. This is very recurrent. I thought the lowest point was starting matches of 4v4, but today I started a 1v3 match, which is 4 people less than I've ever seen.
As an extra: majority of matches feature at least 1 player who is lagging so hard. I've checked my connection and I have no issue, so I ask teammates via Team Chat, and all of them agree that they seem them laggin.
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