I love Destiny 2, but not everyone has a raid group or the time to raid consistently.
Raid gear is some of the most iconic gear in the game.
Here's a proposal that lets players slowly earn raid gear over time by trading currency etc.
Examples:
1. Legendary Raid Gear
Cost Example:
2–3 Prime Engrams
20,000 Glimmer
Result:
Random Legendary Raid gear from a selected raid.
It would give players a reason to log in and engage with regular content.
2. Exotic Raid Weapon
Cost Example:
5 Exotic Engrams
150,000 Glimmer
Result:
Random Raid Exotic Weapon
Still encourages raiding for faster/better access, but players can grind over time.
Just a idea to allow players to earn more gear without making content obsolete.
The cost of gear would be whatever Bungie thinks is best.
I'm add this here for the people missing the point:
Some people cannot play certain activities for various reason for example a friend of mine used to raid constantly but now can only play 1 hour a day if they're able.
The idea isn't to give loot for free or specific weapon it's using resources that anyone can earn over time and obtain random gear slowly it's still RNG but takes longer to get than going directly to the activity.
The idea is specifically aiming to give more options for players no matter how they play.
I'm using raid more as a example because they have more interesting gear.
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Deepsight Harmonizers were already added to the game. Their main purpose was RNG insurance, but also to encourage folks to branch into new activities. Destiny already has a retention issue. We don't need more free gear. We need incentives for engaging the Loot Grind. Raids are one of the few bastions left in the game that promote quality gear & RNG protection. People not willing to engage them only do so out of fear. Whether it's social anxiety or ignorance of the activity, people are simply afraid to Raid. Get on Reddit & find a Discord Group. There's plenty of welcoming & experienced communities that will assist players in learning & clearing Raids. We don't need more free loot. We need less of it, with better Loot all around so people actually engage activities.