I've been playing the game for a few days now just doing public events in the Cosmodrome, having fun. When I felt ready, I started the Vanguard missions. This is when I saw it doesn't let you stand still... I played maybe 10 or so missions before I rolled my eyes.
Anyway, yeah... Not being able to stand still to hide behind stuff? That's a game-ruiner for me, sorry. Sadly, I bought some of the cheaper DLC's before knowing about it, haha. So, congratulations for getting a bit out of me, but know that for each player quitting because of it means you're losing money.
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Edited by Salty-47: 4/27/2025 4:25:12 PM[quote]I've been playing the game for a few days now just doing public events in the Cosmodrome, having fun. When I felt ready, I started the Vanguard missions. This is when I saw it doesn't let you stand still... I played maybe 10 or so missions before I rolled my eyes.[/quote] So you quit because you made the choice not to learn how to play around a modifier that isn't always active? It's really not an issue to simply move around a small amount to not take damage from the modifier that can't even fully kill someone. You've even been playing the class that can easily heal to counter haste. [quote]Anyway, yeah... Not being able to stand still to hide behind stuff? That's a game-ruiner for me, sorry. Sadly, I bought some of the cheaper DLC's before knowing about it, haha. So, congratulations for getting a bit out of me, but know that for each player quitting because of it means you're losing money.[/quote] They really aren't if you still threw money at them without looking into the kind of game you bought stuff for. A company doesn't lose money when people buy things just to not use or play them. Pretty sure that's a lot of companies dream for making money that way, they can just sit there and say, "People are even buying our stuff just to not play it." That's essentially just an easy money farm for them.