Nine... Sixty.
960
The Endless Night and the Flower Game.
960 instances, potential permutations, of our existence.
960 versions of Cayde.
960 versions of us.
[url=https://en.wikipedia.org/wiki/Chess960]Chess960[/url]
Is a variant created to solve the dilemma of Chess. The dilemma of Chess, as Bobby Fischer critiqued, is the game is solved. Improvisation beyond the meta, is an indicator for Human error.
Thus, Chess is more about who loses rather than who wins....
IF the variables remain static, you can make the right move OR the wrong move. And victory is mostly governed via memorization and pattern recognition.
Now, arguably the only thing that changes with the 960, is the scale of that illusion, as the back line randomization can only have 960 permutations mirrored on both sides.
Though for the purposes of Human competition, it would create a much more honest game with each starting position representative of the scale of options for the traditional configuration.
Chosen at the start of each instance or game.
That's the idea of it.
As it relates to "The Endless Night" - our existence is a looping simulation, there's different Saints as we learned in Echoes. There's different Caydes as he indicates in his own words, [i][b]"I hope I get it right [u]this time[/u]".[/b]
[/i]
In the lore, Elsie's experiences with Ana becoming corrupted in a dark future.
Nine... Sixty.
Theory.
😇👍💠
-
It makes me so very excited to see people with exceptional knowledge they get to bring to a game we all love and play that may be chalk full of great information. How this all fits together is a mystery but, I feel like you are right there at the answer. I do also wonder if there is a connection to Kings fall and Oryx somehow.. simply due to the name and no King in the pieces we have picked up. Thankyou for such an amazing post.