As a longtime Hunter main, I’m genuinely frustrated that I’m being funneled into using Radiant Dance Machines just to keep up. Not because I want to, but because the current sandbox makes every other option feel like I’m throwing.
Let’s be honest: the illusion of build diversity has never felt more fragile. On paper, Destiny offers a wide range of exotic armor pieces and subclass combinations. In practice, if you're engaging with endgame content or anything remotely competitive, the viable options collapse into a narrow, suffocating meta. Radiant Dance Machines aren't just strong—they're disproportionately effective. Better uptime, better synergy, better results. And that leaves little room for anything else.
This isn’t just a balance issue—it’s a pattern. Bungie has a long tradition of overcorrecting, swinging too hard in one direction and leaving the sandbox skewed for months at a time. This is just the latest example. And in a game that already has a low skill ceiling, the lack of mechanical depth combined with lopsided tuning means success often hinges less on individual mastery and more on simply equipping the current golden loadout. That’s not gameplay. That’s compliance.
I want to play my class. I want to run builds that feel true to how I like to play. I don’t want to be punished for not checking the same boxes as everyone else. But right now, if you’re not using Radiant Dance Machines, you're not optimizing—you’re actively handicapping your fireteam.
So here’s the ask: deactivate Radiant Dance Machines until a meaningful rework can bring them in line. This isn't about nerfing fun—it's about creating space for actual choice, for real identity in how we play. Because right now, it's not a sandbox. It's a script. And I’m tired of playing the same role over and over again.
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I’m going to assume you’re talking about PvP because radiant dance machines are not that strong that you’re throwing in endgame content if it’s not glued to the hunter.