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4/21/2025 9:10:01 AM
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MoNki

I Don't Want To Use Radiant Dance Machines, Bungie!

As a longtime Hunter main, I’m genuinely frustrated that I’m being funneled into using Radiant Dance Machines just to keep up. Not because I want to, but because the current sandbox makes every other option feel like I’m throwing. Let’s be honest: the illusion of build diversity has never felt more fragile. On paper, Destiny offers a wide range of exotic armor pieces and subclass combinations. In practice, if you're engaging with endgame content or anything remotely competitive, the viable options collapse into a narrow, suffocating meta. Radiant Dance Machines aren't just strong—they're disproportionately effective. Better uptime, better synergy, better results. And that leaves little room for anything else. This isn’t just a balance issue—it’s a pattern. Bungie has a long tradition of overcorrecting, swinging too hard in one direction and leaving the sandbox skewed for months at a time. This is just the latest example. And in a game that already has a low skill ceiling, the lack of mechanical depth combined with lopsided tuning means success often hinges less on individual mastery and more on simply equipping the current golden loadout. That’s not gameplay. That’s compliance. I want to play my class. I want to run builds that feel true to how I like to play. I don’t want to be punished for not checking the same boxes as everyone else. But right now, if you’re not using Radiant Dance Machines, you're not optimizing—you’re actively handicapping your fireteam. So here’s the ask: deactivate Radiant Dance Machines until a meaningful rework can bring them in line. This isn't about nerfing fun—it's about creating space for actual choice, for real identity in how we play. Because right now, it's not a sandbox. It's a script. And I’m tired of playing the same role over and over again.

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  • Maybe you should. I don’t see the point of whining and screaming for nerf every single time they do something that does not advantage your favoured way of playing. And yes, I did try RDM and LW for a week now, out of curiosity. And while it’s a tone of fun to play, it hasn’t double my stats either. It’s a closer range, high mobility build since LW has short effective range for an HC. It’s what many people tired of the “firing lane pulse meta” have been asking for. Except since you don’t need to ads and have better mobility, HC/ Shotgun butt sliders can’t just ran at you while you stand still like a traffics cone. So it’s a little bit harder to run that combo. On a solar hunter I haven’t seen anything broken about it, the dodge refund would take multiple kills, and the radiant window is relatively short, and the buff modest, that it’s hard to abuse. I definitely see the problem on Void Hunter though. Point is, try it for yourself for a little while first and make your own opinion, there’s also so much lag and cheaters that a lot of build seem OP when they are not.

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