Disregarding the dozens of other buffs and changes heavy Swords need (as a whole and individually), at the very least they should be able to kill minors and weaker elite enemies in a single swing [with no damage bonuses active] at the highest difficulties.
Nearly every special weapon archetype now has this capability, and with the amount of risk involved in using a Sword (baring a couple specific loadouts), it doesn't make sense that in high level content, minors take 2 swings, while weaker majors/elites take 3.
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Edited by The-IIID-Emp1r3: 4/7/2025 1:55:07 AMYeah idk why they even bother, it's like Hive swords.. you could get the sword upgraded to max in CoB and still it would be sooooo bad against mobs, only thing it's good for is being able to break boss shield AND also do a good chunk of it's health dmg on heavy attacks (tosses energy slashes at it)